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M
- main(String[]) - Static method in class org.hololink.labyrinth.generate.ArbitraryMaze
- main(String[]) - Static method in class org.hololink.labyrinth.generate.EmptyMaze
- main(String[]) - Static method in class org.hololink.labyrinth.generate.PrimMaze
- main(String[]) - Static method in class org.hololink.labyrinth.MazeDisplay
- main(String[]) - Static method in class org.hololink.labyrinth.solve.GhostWalker
- main(String[]) - Static method in class org.hololink.labyrinth.solve.RandomWalker
- main(String[]) - Static method in class org.hololink.labyrinth.solve.RecursiveWalker
- main(String[]) - Static method in class org.hololink.labyrinth.solve.WallFollowerWalker
- main(String[]) - Static method in enum org.hololink.position.Direction
- main(String[]) - Static method in class org.hololink.position.Location
- maze - Variable in class org.hololink.labyrinth.solve.Walker
- Maze - Class in org.hololink.labyrinth.generate
-
Le
Maze
est la représentation d'un Labyrinthe. - Maze(int, int) - Constructor for class org.hololink.labyrinth.generate.Maze
-
Crée un
Maze
d'une taille donné. - MazeDisplay - Class in org.hololink.labyrinth
-
MazeDisplay
permet de gérer l'affichage d'unMaze
ainsi qu'une sérieWalkerState
. - MazeDisplay(Maze) - Constructor for class org.hololink.labyrinth.MazeDisplay
-
Crée un nouveau
MazeDisplay
. - move() - Method in class org.hololink.labyrinth.solve.WalkerState
-
Bouge le marcheur dans sa direction courante.
- move(int, int) - Method in class org.hololink.position.Location
-
Bouge une
Location
. - move(Direction) - Method in class org.hololink.labyrinth.solve.WalkerState
-
Bouge le marcheur dans une direction donné.
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